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tutorial:multiple_criteria_evaluation_in_dinamica_ego [2017/01/18 13:57]
isabella
tutorial:multiple_criteria_evaluation_in_dinamica_ego [2017/01/25 18:55]
francisco [Third step: Calculating driving time to neighboring towns]
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 <note important>​Important:​ Do not forget to change **Cell Type** both in //​[[:​Calculate Map]]// that generates the friction map and also in //[[:Calc Cost Map]]// to "IEEE 754 Bit Real". Remember that the cell cost is expressed in fractional number.</​note>​ <note important>​Important:​ Do not forget to change **Cell Type** both in //​[[:​Calculate Map]]// that generates the friction map and also in //[[:Calc Cost Map]]// to "IEEE 754 Bit Real". Remember that the cell cost is expressed in fractional number.</​note>​
  
-Now pass the output of the //[[:Calc Cost Map]]// to another //​[[:​Calculate Map]]// to produce a Boolean map according to the maximum time of traveling, as follows:+After connecting the output of the last //​[[:​Calculate Map]]// to  the //[[:Calc Cost Map]]// functor (to its **Source** port), ​pass the output of the //[[:Calc Cost Map]]// to another //​[[:​Calculate Map]]// to produce a Boolean map according to the maximum time of traveling, as follows:
  
 **if i1 < 30 then 1 else null** **if i1 < 30 then 1 else null**
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 {{ :​tutorial:​mce12.jpg |}} {{ :​tutorial:​mce12.jpg |}}
  
-Check model, integrity, save it as ''​my_MCE_part1&​2&​3.egoml'',​ and run it. Examine map ''​near_town_region.tif''​. Is this what you got?+Save the model as ''​my_MCE_part1&​2&​3.egoml'',​ and run it. Examine map ''​near_town_region.tif''​. Is this what you got?
  
 {{ :​tutorial:​mce13.jpg |}} {{ :​tutorial:​mce13.jpg |}}