====== Patcher Continuous State ====== ===== Description ===== This functor generates new patches of a certain class or category, allocating a continuous quantity of stock, rather than a discrete number of cells, up to a specified quota. ===== Inputs ===== ^ Name ^ Type ^ Description ^ | Continuous Landscape | [[Map Type]] | Map of stocks. Each cell represents the amount of stock stored, in units per hectare. | | Probabilities | [[Map Type]] | Map of spatial probabilities. | | Quota | [[Real Value Type]] | Accumulation quota, in units. | | Mean | [[Real Value Type]] | Patch mean, in hectares. | | Variance | [[Real Value Type]] | Patch variance, in hectares. | | Isometry | [[Real Value Type]] | Patch isometry. | ===== Optional Inputs ===== ^ Name ^ Type ^ Description ^ Default Value ^ | Neighbor Window Lines | [[Positive Integer Value Type]] | Number of lines of the neighborhood search window. This is an advanced port. | 3 | | Neighbor Window Columns | [[Positive Integer Value Type]] | Number of columns of the neighborhood search window. This is an advanced port. | 3 | | Prune Factor | [[Real Value Type]] | A multiple of the quantity of stock to be allocated, used to size the vector where cells are ranked for the subsequent draw. This is an advanced port. | 10 | ===== Outputs ===== ^ Name ^ Type ^ Description ^ | Modified Continuous Landscape | [[Map Type]] | Map of remaining stocks. | | Modified Probabilities | [[Map Type]] | Map of depleted spatial probabilities. | | Remaining Quota | [[Real Value Type]] | Quota that could not be accumulated. | ===== Group ===== [[Functor List#Simulation | Simulation]] ===== Notes ===== This functor works like Patcher, but accumulates a continuous quantity of stock into new patches, up to Quota, instead of transitioning a discrete number of cells. Patch isometry is a number varying from 0 to 2. Patches assume a more isometric form as this number increases. ===== Internal Name ===== PatcherContinuousState